ABOUT
Writer, educator, and builder of things that live somewhere between the page and the browser.
Deon C. Visser

Deon C. Visser is a South African writer, educator, and author whose work explores creativity, storytelling, identity, memory, and the search for meaning. Drawing on influences from creative nonfiction, psychology, mythology, and personal essay, he is particularly interested in the stories people inherit and the stories they choose to tell.

He holds a Master's degree in Creative Writing from Rhodes University, where his studies culminated in two prose collections, Hierdie keer gaan nie maklik wees nie and When I Find Home. His work has appeared in literary journals across Africa, Asia, and North America, including Agbowó, The Insignia Series, and 5th Wall Press.

After more than a decade in education, Deon continues to explore the relationship between writing, personal transformation, and creative practice. He is the author of Blue Pen, Black Pen and The First Page.

His current projects include Die Klippenkraal Kronieke, an Afrikaans fantasy series rooted in South African landscapes, folklore, language, and mythology, as well as The Wildbound Chronicles, a larger story universe that includes the Aquawolves series.

Originally from South Africa, he writes in both English and Afrikaans.

Also true about him
He has an ongoing fascination with the internet itself — the small tools, apps, and interactive experiments that live at the edge of a writing practice rather than inside the manuscript. Pixel & Pen exists because of that fascination: half books, half everything else — calculators, quizzes, generators, trackers. The strange, small, half-finished projects that usually never leave a folder on a hard drive.

Games came first — playing them, not making them — followed by Excel, where he'd spend hours dreaming up spreadsheet business ideas that never quite got off the ground. Then came HTML, CSS, XHTML, and whatever else he could get his hands on, eventually leading to game development and the small web apps he still enjoys building today.

He's still a sucker for strategy and open-world games, where story does as much lifting as combat: Ghost of Tsushima, Horizon Zero Dawn, that kind of thing. A good dystopia doesn't hurt either. He's also into Web 1.0 aesthetics and anything Blade Runner-adjacent — the low-fi web, the flicker of an old CRT, a UI that looks like it's hiding something.